++ Dark Angels Database ++


Assault Squad Deathwing Squad Ravenwing Landspeeder Squadron Master of the Deathwing
Tactical Squad Ravenwing  Bike Squad Scout Squad Ravenwing Attackbike Squadron Master of the Ravenwing
Dark Angels Master Company Standard Chaplains Librarians Apothecary
Techmarine Veteran Sergeants Devastator Squad  

 



++ Dark Angels Characters ++

Commander Azrael, Supreme Grand Master of the Dark Angels, Keeper of the Truth Ezekiel, Grand Master of Librarians, Keeper of the Book of Salvation, Holder of the Keys Brother Bethor, Bearer of the Sacred Standard
Sapphon, Grand Master of Chaplains, Finder of Secrets Asmodai, Interrogator Chaplain

 


 

++ Imperial Database access 88643.9 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Assault Squad ++  

++ Identification Insignia:       ++ 

   

M WS BS S T W I A Ld

300 pts.

Assault Squad

4

4

4

4

4

1

4

1

8

Power Armor 3+ , Boltpistol, Frag & Krak grenades

The entire squad may be equipped with:

Blind Grenades at a cost of +20 points

Melta Bombs at a cost of +50 points

Jump Packs at a cost of +50 points

 


 

++ Imperial Database access 87529.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Tactical Squad ++  

++ Identification Insignia:  dat.bmp (1270 bytes)     da.bmp (1270 bytes)   ++ 

   

M WS BS S T W I A Ld

300 pts.

Tactical Squad

4

4

4

4

4

1

4

1

8

Power Armor 3+ , Bolter, Boltpistol, Frag  grenades

The entire squad may be equipped with:

Krak Grenades at a cost of +30 points.

 


 

++ Imperial Database access 86486.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Master   ++   

   

M WS BS S T W I A Ld

115 pts.

Dark Angels Master

4

7

7

5

5

3

7

3

10

Power Armor 3+ , Boltpistol, Frag grenades

The Master  may have up to three Wargear Cards.

The Master may ride a bike at a cost of +20 points.

If the Master  is taken as the army commander he has a strategy rating of 5.

If the Master  is taken as the army commander then any Dark Angels units within 12" of him may use his Leadership when they take a Leadership test.   In addition, the Master is immune to psychology as described in the Deathwing rules in the Space Marine Forces Section.

 


 

++ Imperial Database access 83647.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Techmarine   ++ 

++ Identification Insignia:  da.bmp (1270 bytes)  ++  

   

M WS BS S T W I A Ld

33 pts.

Techmarine

4

5

5

4

4

1

5

1

9

Power Armor 3+ , Boltpistol, Frag grenades

The Techmarine  may have up to three Wargear Cards.

The Techmarine may ride a bike at a cost of +20 points.

The army may have a maximum of three Servitor models operating support weapons per Techmarine that is in the army.

 


 

++ Imperial Database access 86632.6 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Devastator Squad ++  

++ Identification Insignia:  dad.bmp (1270 bytes)     da.bmp (1270 bytes) ++ 

   

M WS BS S T W I A Ld

300 pts.

Devastator Squad

4

4

4

4

4

1

4

1

8

Power Armor 3+ , Bolter, Boltpistol, Frag  grenades

Up to four models may replace their bolters with a weapon chosen from the Heavy Weapons section of the Wargear list.


 

++ Imperial Database access 89456.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Ravenwing Bike Squad ++  

++ Identification Insignia:    ++ 

   

M WS BS S T W I A Ld

55 pts. per model

Ravenwing Bike Squad

4

4

4

4

4

1

4

1

8

3 to 5 Ravenwing Space Marine Bikes

Power Armor 3+, Boltpistol, Frag  grenades

The entire squad may be equipped with:

Krak Grenades at a cost of +3 points

 


 

++ Imperial Database access 84276.0 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Company Standard Bearer ++   

++ Identification Insignia: dacs.bmp (1270 bytes)     da.bmp (1270 bytes) ++

   

M WS BS S T W I A Ld

55 pts.

Company Standard Bearer

4

5

5

4

4

1

5

1

9

Power Armor 3+ , Boltpistol, Frag grenades

The Standard Bearer may have up to one Wargear Card.

The Standard Bearer may ride a bike at a cost of +20 points.

Any Dark Angels units within 12" of the Standard Bearer may re-roll the dice if they fail a Break test.

das1.bmp (57566 bytes)      das2.bmp (57566 bytes)      das3.bmp (57566 bytes)

 


 

++ Imperial Database access 80048.7 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Veteran Sergeant ++  

++ Identification Insignia:  da.bmp (1270 bytes)   ++ 

   

M WS BS S T W I A Ld

+5 pts.

Veteran Sergeant

4

5

5

4

4

1

5

1

9

Power Armor 3+ , Bolter, Boltpistol, Frag  grenades

A Veteran Sergeant may have up to one Wargear Card.

 


 

++ Imperial Database access 84753.0 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Deathwing Squad ++  

++ Identification Insignia:   da.bmp (1270 bytes) ++ 

   

M WS BS S T W I A Ld

340 pts.

Deathwing Squad

4

5

5

4

4

1

5

1

9

Terminator Armor 3+ on 2d6 , Powerfist, Stormbolter with targeter

Up to model may replace his stormbolter with a weapon chosen from the Terminator Heavy Weapons section of the War teleported into battle but their points value is increased by +50%.

dadw.bmp (72594 bytes)

 


 

++ Imperial Database access 89915.3 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Scout Squad ++  

++ Identification Insignia:  da.bmp (1270 bytes) ++ 

   

M WS BS S T W I A Ld

100 pts.

Scout Squad

4

4

3

4

3

1

4

1

7

Sergeant 4 4 4 4 4 1 4 1 8

Scout Armor 4+, Boltpistol, Frag  grenades

The entire squad may be equipped with:

Krak Grenades at a cost of +15 points

Up to one model may be equipped with a weapon chosen from either the Special Weapons or the Heavy Weapons section of the Wargear list.


 

++ Imperial Database access 87920.5 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Chaplain   ++  

++ Identification Insignia:  dach.bmp (1246 bytes)     da.bmp (1270 bytes)  ++ 

   

M WS BS S T W I A Ld

53 pts.

Chaplain Champion

4

5

5

4

4

1

5

1

9

84 pts. Interrogator Chaplain 4 6 6 5 5 2 6 2 9
140 pts. Master Chaplain 4 7 7 5 5 3 7 3 10

Power Armor 3+ , Boltpistol, Frag grenades, Crozius Arcanum, Rosarius 4+ unmodified save

The Chaplain  may have up to two Wargear Cards.

The Chaplain may ride a bike at a cost of +20 points.

Dark Angels Interrogator and Master Chaplains are immune to psychology as described in the Space Marine Forces Section.


 

++ Imperial Database access 89286.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Ravenwing Land Speeder Squad ++  

++ Identification Insignia:    ++ 

   

M WS BS S T W I A Ld

195 pts. per model

Ravenwing Land Speeder Squad

4

4

4

4

4

1

4

1

8

1 to 3 Ravenwing Space Marine Land Speeders

Power Armor 3+, Boltpistol, Frag  grenades

Each land speeder is fitted with assault cannon and a heavy bolter.  Both weapons are equipped with a targeter.


SP

++ Imperial Database access 84365.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Master of the Deathwing ++   

++ Idendification Insignia:     da.bmp (1270 bytes)   ++

   

M WS BS S T W I A Ld

140 pts.

Master of the Deathwing

4

7

7

5

5

3

7

3

10

Terminator Armor 3+ on 2d6, Stormbolter, Power sword

The Master of the Deathwing may have up to three Wargear Cards.

If the Master of the Deathwing is taken as the army commander he has a strategy rating of 5.

If the Master of the Deathwing is taken as the army commander then any Dark Angels units within 12" of him may use his Leadership when they take a Leadership test.  In addition, the Master is immune to psychology as described in the Deathwing rules in the Space Marine Forces Section.

dadw.bmp (72594 bytes)


 

++ Imperial Database access 89438.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Ravenwing Attack Bike Squad ++  

++ Identification Insignia:    ++ 

   

M WS BS S T W I A Ld

120 pts. per model

Ravenwing Attack Bike Squad

4

4

4

4

4

1

4

1

8

1 to 3 Ravenwing Space Marine Attack Bikes

Power Armor 3+, Boltpistol, Frag  grenades

Each bike is fitted with twin-linked bolters and a multi-melta.  Both weapons are equipped with a targeter.


C

++ Imperial Database access 83378.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Librarians   ++  

++ Indentification Insignia:  da.bmp (1270 bytes)  ++

   

M WS BS S T W I A Ld

53 pts.

Lexicanium

4

4

4

4

5

1

5

1

8

97 pts. Codicier 4 5 5 5 5 2 5 1 8
152 pts. Epostilary 4 6 6 5 5 3 6 2 8
210 pts. Chief Librarian 4 7 7 5 5 4 7 3 10

Power Armor 3+ , Boltpistol, Frag grenades

The Librarian  may have Wargear Cardsas follows:  Lexicanium -1, Codicier -2, Epostilary -3, Chief Librarian -4

The Librarian may ride a bike at a cost of +20 points.

The Librarian has a psychic level as follows:  Lexicanium -1, Codicier -2, Epostilary -3, Chief Librarian -4.

Dark Angels Librarians are immune to psychology as described in the Deathwing rules in the Space Marine Forces section.


orces se

++ Imperial Database access 87289.0 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Master of the Ravenwing ++   

++ Indentification Insignia:  dacm.bmp (1270 bytes)     da.bmp (1270 bytes)  ++

   

M WS BS S T W I A Ld

115 pts.

Master of the Ravenwing

4

7

7

5

5

3

7

3

10

Power Armor 3+ , Boltpistol, Frag grenades

The Master of the Ravenwing may have up to three Wargear Cards.

The Master may ride a bike at a cost of +20 points or in a Ravenwing land speeder at a cost of +120 points.  If riding in a land speeder then the Master is the vehicle's driver and the normal Ravenwing crewman is the vehicle's gunner.

If the Master of the Ravenwing is taken as the army commander he has a strategy rating of 5.

If the Master of the Ravenwing is taken as the army commander then any Dark Angels units within 12" of him may use his Leadership when they take a Leadership test.  Special rules apply if the Master is driving a bike or landspeeder as described under the Ravenwing rules in the Space Marine Forces section. In addition, the Master is immune to psychology as described in the Deathwing rules in the Space Marine Forces Section.


ction of

++ Imperial Database access 89231.4 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels Apothecary ++  

++ Identification Insignia:  daap.bmp (1270 bytes)     da.bmp (1270 bytes) ++ 

   

M WS BS S T W I A Ld

40 pts.

Apothecary

4

5

5

4

4

1

5

1

9

Power Armor 3+ , Boltpistol, Frag grenades

The Apothecary has a medi-pack and may have up to one Wargear Card.

The Apothecary may ride a bike at a cost of +20 points.


 

++ Imperial Database access 89347.6 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels  ++ 

++ Character Identification:  Commander Azrael, Supreme Grand Master of the Dark Angels, Keeper of the Truth ++ 

   

M WS BS S T W I A Ld

185 pts.

Commander Azrael, Supreme Grand Master of the Dark Angels, Keeper of the Truth

4

7

7

5

5

4

8

4

10

Power Armor 3+ , Boltpistol, Frag & Krak grenades

Commander Azrael  may have up to three Wargear Cards.  These will always be the Sword of Secrets, the Lion Helm, and his combi-weapon.

Commander Azrael is a wise and highly experienced commander and has a strategy rating of 6.

Commander Azrael is a member of the Deathwing and therfore is   immune to psychology as described in the Deathwing rules in the Space Marine Forces Section.

HELMET BEARER:   The Lion Helm is carried by a Helmet Bearer, one of the strange craetures known as the Watchers in the Dark.  Whenever Azrael moves simply place the Helmet Bearer within 2" of his final location, even if Azrael was teleported or moved by some extraordinary means.   The Watcher has a powerful and unique psychic talent that protects it from all forms of attack, so it can never be harmed in any way or under any circumstances.   However it is not allowed to attack in any way either.  If Azrael is killed or removed from the battle then the Helmet Bearer is removed too, but it will reappear if Azrael later reappears.


 

++ Imperial Database access 82297.5 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels  ++   

++ Character Identification:  Sapphon, Grand Master of Chaplains, Finder of Secrets  ++

   

M WS BS S T W I A Ld

160 pts.

Sapphon, Grand Master of Chaplains, Finder of Secrets

4

7

7

5

5

3

7

3

10

Power Armor 3+ , Boltpistol, Frag & Krak grenades, Crozius Arcanum and Rosarius 4+ unmodified save, power sword

As a Mighty Hero Sapphonmay have up to three Wargear Cards.

Sapphon is a Master Chaplain and therefore is immune to psychology as described in the Deathwing rules in the Space Marine Forces Section and he will never break.

Chaplains command great respect and awe, and none more so than Sapphon.  Any Dark Angels within 8" of Sapphon may re-roll ant failed Leadership-based test once.  This gives them a second chance to pass a Break test or psychology test, for example. In addition, any unit that is led personally by Sapphon becomes immune to psychology and will never break.


 

++ Imperial Database access 83016.4 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels  ++   

++ Character Identification:  Ezekiel, Grand Master of Librarians, Keeper of the Book of Salvation, Holder of the Keys ++

   

M WS BS S T W I A Ld

250 pts.

Ezekiel, Grand Master of Librarians, Keeper of the Book of Salvation, Holder of the Keys

4

7

7

5

5

4

7

3

9

Power Armor 3+ , Boltpistol, Frag & Krak grenades, Force Sword

As a Chief Librarian Ezekiel may have up to four Wargear Cards.  These will always be his force sword, psychic hood, bionic eye and the Book of Salvation.

Ezekiel is a Chief Librarian and has a psychic mastery level of 4.

Ezekiel is a member of the Deathwing and is therefore immune to psychology as described in the Deathwing rules in the Space Marine Forces Section.


 

++ Imperial Database access 88749.5 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels   ++   

++ Character Identification:  Asmodai, Interrogator Chapalin  ++

   

M WS BS S T W I A Ld

109 pts.

Asmodai, Interrogator Chaplain

4

6

6

5

5

2

6

2

9

Power Armor 3+ , Boltpistol, Frag & Krak grenades, Crozius Arcanum, Rosarius 4+ unmodified save

As a Hero Asmodai  may have up to two Wargear Cards.  One of these will always be the Blades of Reason.  The other may be chosen in the normal manner.

Asmodai is an Interrogator Chaplain and is therefore immune to psychology as described in the Deathwing rules in the Space Marine Forces Section.

Chaplains command great respect and awe and so any Dark Angels within 8" of Asmodai may re-roll any failed Leadership based test once.  This gives them a second chance to pass a Break test or Psychology test, for example.


 

++ Imperial Database access 88409.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Dark Angels  ++  

++ Character Identification:  Brother Bethor, Bearer of the Sacred Standard  ++ 

   

M WS BS S T W I A Ld

35 pts. + Wargear cards

Brother Bethor, Bearer of the Sacred Standard

4

5

5

4

4

1

5

1

9

Power Armor 3+ , Boltpistol, Frag & Krak grenades

As a Champion Bethor may have up to one Wargear Card which will always be one of the Dark Angel sacred standards.

 Bethor has been inducted into the Deathwing and is therefore immune to psychology as described in the Deathwing rules in the Space Marine Forces Section and will never break.

Any Dark Angel within 12" of Bethor may re-roll the dice if they fail a Break test.  In addition Bethor may choose to carry any one of the Sacred standards:

das1.bmp (57566 bytes)      das2.bmp (57566 bytes)      das3.bmp (57566 bytes)

 

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