++ Ultramarines Database ++

 

Terminator Captain Chaplain Techmarine Veteran Space Marine Squad Devastator Squad
Space Marine Captain Librarian Veteran Sergeants Assault Squad Scout Squad
Company Standard Apothecary Terminator Squad Tactical Squad Bike Squadron

 

++ Ultramarines Special Characters Database ++

Marneus Calgar, Master of the Ultramarines Ancient Helveticus, Bearer of the Battle Standard of Macragge
Ultramarines Chaplain Cassius Captain Invictus of the Ultramarines First Company
Chief Librarian Tigurius  

 

 

 

++ Imperial Database access 38798.4 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Terminator Captain ++   

   

M WS BS S T W I A Ld

125 pts.

Terminator Captain

4

7

7

5

5

3

7

3

10

Terminator Armor 3+ on 2d6, Storm Bolter, Powersword

Terminator Captain may have up to three Wargear Cards.


If the Terminator Captain is taken as the army commander he has a strategy rating of 5.

If the Terminator Captain is the army commander then any Space Marine units within 12 of him may use his Leadership value when they take a Leadership test.                         


 

++ Imperial Database access 39874.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Space Marine Captain ++   

   

M WS BS S T W I A Ld

96 pts.

Space Marine Captain

4

7

7

5

5

3

7

3

10

Power Armor 3+, Bolt Pistol, Frag Grenades

The Captain may have up to three Wargear Cards.


The Captain may ride a bike at a cost of +20 pts.

If the Captain is taken as the army commander he has a strategy rating of 5.

If the Captain is taken as the army commander then any Space Marine units within 12" of him may use his Leadership when they take a Leadership test.


 

++ Imperial Database access 33627.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Company Standard  ++   

   

M WS BS S T W I A Ld

55 pts.

Company Standard

4

5

5

4

4

1

5

1

9

Power Armor 3+, Bolt Pistol, Frag Grenades

The Standard Bearer may have up to one Wargear Card.


The Standard Bearer may ride a bike at a cost of +20 pts.

Any Blood Angels unit that are within 12" of the Standard Bearer may re-roll the dice if they fail a Break test.


 

++ Imperial Database access 31257.3 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Chaplains ++   

   

M WS BS S T W I A Ld

53 pts.

Chaplain Champion

4

5

5

4

4

1

5

1

9

84 pts.

Chaplain Hero

4 6 6 5 5 2 6 2 9
125 pts.

Chaplian Mighty Hero

4 7 7 5 5 3 7 3 10

Power Armor 3+, Bolt Pistol, Frag Grenades, Crozius Arcanum, Rosarius 4+ unmodified save.

The Chaplain may have up to two Wargear Cards.


The Chaplain may ride a bike at the cost of +20 pts.


 

++ Imperial Database access 32314.0 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Librarians ++   

   

M WS BS S T W I A Ld

53 pts.

Lexicanium

4

4

4

4

5

1

5

1

8

97 pts. Codicier 4 5 5 5 5 2 5 1 8
152 pts Epostilary 4 6 6 5 5 3 6 2 8
196 pts Chief Librarian 4 7 7 5 5 4 7 3 9

Power Armor 3+, Bolt Pistol, Frag Grenades

The Librarian may have Wargear Cards as follows: Lexicanium-1,Codicier-2, Epostilary-3, Chief Librarian-4.


The Librarian may ride a bike at a cost of +20 pts.

The Librarian has a psychic level as follows: Lexicanium-1, Codicier-2, Epostilary-3, Chief Librarian-4.


 

++ Imperial Database access 30835.6 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Apothecary ++   

   

M WS BS S T W I A Ld

40 pts.

Apothecary

4

5

5

4

4

1

5

1

9

Power Armor 3+, Bolt Pistol, Frag Grenades, medi-pack.

The Apothecary may have up to one Wargear Card.


The Apothecary may ride a bike at the cost of +20 pts.


 

++ Imperial Database access 36367.9 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Techmarine ++   

   

M WS BS S T W I A Ld

33 pts.

Techmarine

4

5

5

4

4

1

5

1

9

Power Armor 3+, Bolt Pistol, Frag Grenades.

The Techmarine may have up to three Wargear Cards.


The Techmarine may ride a bike at the cost of +20 pts.

The army may have a maximum of 3 Servitor models operating support weapons per Techmarine that is in the army.                       


 

++ Imperial Database access 38212.7 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation: Ultramarines Veteran Sergeants ++   

   

M WS BS S T W I A Ld

+5 pts.

Veteran Sergeants

4

5

5

4

4

1

5

1

9

Power Armor (3+ save), Boltpistol, Frag grenades

A Veteran Sergeant may have up to one Wargear Card.



 

++ Imperial Database access 35453.5 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Terminator Squad ++   

   

M WS BS S T W I A Ld

315 pts.

Terminator Squad

4

5

5

4

4

1

5

1

9

Terminator Armor 3+ on 2d6, Storm Bolter, Powerfist

Up to one model can replace his storm bolter with a weapon chosen from the Terminator Heavy Weapons sections of the Wargear list.

Any number of models may replace their powerfist with a weapon chosen from the Terminator Assault Weapons section of the Wargear list.


The entire squad may be teleported into battle but their points value is increased by 50%.


 

++ Imperial Database access 34365.8 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Veteran Space Marine  Squad ++   

   

M WS BS S T W I A Ld

330 pts.

Veteran Space Marine   Squad

4

5

5

4

4

1

5

1

9

Power Armor 3+,Bolter,  Bolt Pistol, Frag grenades.

 

Up to model may replace his bolter with a weapon chosen from the Special Weapons section of the Wargear list.

Up to one model may replace his bolter with a weapon chosen from the Heavy Weapons section of the Wargear list.


The entire squad may be equipped with:

   Krak Grenades at a cost of +30 points.


 

++ Imperial Database access 32653.6 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Assault Squad ++   

   

M WS BS S T W I A Ld

300 pts.

Assault Squad

4

4

4

4

4

1

4

1

8

Power Armor 3+, Bolt Pistol, Frag and Krak Grenades

 

Up to two models may be equipped with weapons chosen from the Special Weapons section of  the Wargear list.


Jump Packs:   50 pts/ Squad                         Blind Grenades:  20 pts/ Squad

Melta Bombs:   50 pts/ Squad                         


 

++ Imperial Database access 35235.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Tactical Squad ++   

   

M WS BS S T W I A Ld

300 pts.

Tactical Squad

4

4

4

4

4

1

4

1

8

Power Armor 3+, Bolter,  Bolt Pistol, Frag Grenades


The entire squad may be equipped with Krak grenades at the cost of +30 points.

Up to one model may replace his bolter with a weapon chosen from the Heavy Weapons section of the Wargear list.

Up to one model may replace his bolter with a weapon chosen from the Special Weapons section of the Wargear list.


 

++ Imperial Database access 36667.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Devastator Squad ++   

   

M WS BS S T W I A Ld

300 pts.

Devastator Squad

4

4

4

4

4

1

4

1

8

Power Armor 3+,Bolter,  Bolt Pistol, Frag Grenades.

Up to four models may replace their bolters with a weapon chosen from the Heavy weapons section of the Wargear list.

 


 

++ Imperial Database access 33646.9 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Scout Squad++   

   

M WS BS S T W I A Ld

100 pts.

Scout Squad

4

4

3

4

3

1

4

1

7

Sergeant 4 4 4 4 4 1 4 1 8

Scout Armor 4+, Bolt Pistol, Frag Grenades


Up to one model may be equipped with a weapon chosen from either the Special Weapons or the Heavy weapons sections of the Wargear list.

The entire squad may be equipped with Krak grenades at a cost of +15 points.                         


 

++ Imperial Database access 32675.4 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines Bike Squadron ++   

   

M WS BS S T W I A Ld

47 pts./ model

Bike Squadron

4

4

4

4

4

1

4

1

8

3 to 5 Space Marines riding Space Marine Bikes

Power Armor 3+, Bolt Pistol, Frag and Krak Grenades


Each bike is fitted with twin-linked bolters with a targeter.

The entire bike squad may be equipped with:

    Blind grenades at a cost of +2 points per model

    Krak grenades at a cost of +3 points per model

In addition to the 3-5 normal bikes the squadron may include up to 1 Space Marine Attack Bike at a cost of 110 points.


 

++ Imperial Database access 39547.1 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines  ++ 

++ Character Identification:  Marneus Calgar, Master of the Ultramarines ++ 

   

M WS BS S T W I A Ld

134 pts.

Marneus Calgar, Master of the Ultramarines

4

8

8

5

5

4

8

4

10

Power Armor 3+,  Frag & Krak grenades

As a Mighty Hero Lord Macragge may carry up to three Wargear cards.  One of these will always be the Gauntlets of Ultramar.  Lord Macragge may carry two further items chosen in the normal manner.

Lord Macragge is an inspiring commander and one of the Imperium's greatest tacticians.   If your army is led by Lord Macragge then he has a Strategy rating of 6.


 

++ Imperial Database access 37483.2 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines  ++ 

++ Character Identification:  Ultramarines Chaplain Cassius ++ 

   

M WS BS S T W I A Ld

75 pts.

Ultramarines Chaplain Cassius

4

6

6

5

5

2

6

2

9

Power Armor 3+, Boltpistol,  Frag grenades, Crozius Arcanum

As a Hero Cassius may carry up to two Wargear cards chosen in the normal manner.

The Chaplians command respect and awe from the Ultramarines warriors.  Any Ultramaines within 8" of a Chaplain may re-roll any failed Leadership-based test once.  This gives them a second chance to pass a Break test or psychology test, for example.

Great Knowledge:  Cassius is one of the few surviving Ultramarines who fought in the Tyrannic War.  He has fought many battles against Tyranids and has led troops to victory against these aliens, overcoming their heinous weaponry and inhuman appearance.   Any squad led by Cassius is iimune to any fear effect caused by Tyranids and their weaponry.


 

++ Imperial Database access 31146.5 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines  ++ 

++ Character Identification:  Chief Librarian Tigurius ++ 

   

M WS BS S T W I A Ld

264 pts.

Chief Librarian Tigurius

4

7

7

5

5

4

7

3

9

Power Armor 3+, Boltpistol, Frag & Krak grenades

As a Chief Librarian Tigurius may carry up to four Wargear cards.  Two of these will always be the Rod of Tigurius and the Hood of Hellfire.  Tigurius may carry two further items chosen in the normal manner.

Psychic Mastery:  Tigurius is a Chief Librarian and has a mastery level of 4.   This entitles him to four psychic powers.


 

++ Imperial Database access 33765.4 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines  ++ 

++ Character Identification:  Ancient Helveticus, Bearer of the Battle Standard of Macragge ++ 

   

M WS BS S T W I A Ld

101 pts.

Ancient Helveticus, Bearer of the Battle Standard of Macragge

4

6

6

5

5

2

6

2

9

Power Armor 3+, Boltpistol,  Frag & Krak grenades

Helveticus is a Hero character and may carry up to two Wargear cards.  One of these will always be the Banner of Macragge.  Helveticus  may carry one further item chosen in the normal manner.

 


 

++ Imperial Database access 34535.0 ++     

++Bio-Classification:  Imperial Space Marine ++

++ Group Affiliation:  Ultramarines  ++ 

++ Character Identification:  Captain Invictus of the Ultramarines First Company ++ 

   

M WS BS S T W I A Ld

140 pts.

Captain Invictus of the Ultramarines First Company

4

7

7

5

5

3

7

3

10

Terminator Armor 3+ on 2D6,  custom combi-weapon, the plasma blaster and a power glove.

As a Mighty Hero Captain Invictus may carry up to three Wargear cards.  One of these will always be the Plasma Blaster.    Captain Invictus may carry two further items chosen in the normal manner.

If your army is led by Captain Invictus then he has a strategy rating of 5.

Body Guard:  As a Captain of the First Company, Invictus is able to equip his troops to the highest standard.  If Invictus is included with the Ultramarines army, one Terminator or Veterans squad may be upgraded to his bodyguard.  Captain Invictus must lead the squad personally but each member of Captain Invictus's bodyguard may have up to one Wargear card, chosen in the normal manner.

 

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