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++ Space Wolves Database ++
++ Space Wolves Characters ++
++ Imperial Database access 34465.7 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Blood Claws ++ ++ Identification Insignia:
Melta Bombs: 25 pts/ battle pack Krak Grenades: 15 pts/ battle pack ** A BloodClaw Pack may be mounted on bikes for an additional 20 pts per model **
++ Imperial Database access 34585.2 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Grey Hunters ++
Krak Grenades: 3 pts/ model
++ Imperial Database access 37876.4 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Long Fangs ++ ++ Identification Insignia:
All Heavy Weapons chosen have targeters as standard Krak Grenades: 3 pts/ model
++ Imperial Database access 30976.6 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Guard ++
The entire Wolf Guard unit may replace it's armor and weapons for Terminator armor at +16 points per model. If you choose this option, you must also select one Terminator weapon and one Terminator special weapon for each model. Lightning Claws count as both choices.
++ Imperial Database access 33762.8 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Scouts ++
Krak Grenades: 3 pts/ model Blind Grenades: 2pts/ model
++ Imperial Database access 37685.4 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Priest ++
You may include one Wolf Priest in your force regardless of it's size and composition. You may include up to one further Wolf Priest for each Grey Hunter pack your force contains.
++ Imperial Database access 31145.9 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Iron Priest ++
You may include one Iron Priest in your force regardless of its size or composition. You may include up to one further Iron Priest for each Grey Hunter pack your force contains. An Iron Priest may be accompanied by a bodyguard of up to five Servitors chosen from the support section of the army list. The Iron Priest and his bodyguard form a unit led by the Iron Priest.
++ Imperial Database access 39034.9 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Rune Priest ++
You may include one Rune Priest in your force regardless of its size or composition. You may include up to one further Rune Priest for every Grey Hunter pack your force contains.
++ Imperial Database access 33795.1 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Lord ++
The Wolf Lord has a Strategy Rating of 5. You must include a Wolf Lord as your army commander.
++ Imperial Database access 34585.2 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Servitors ++
Hand Flamer - 7 pts. Laspistol - 1 pt Plasma Pistol - 5 pts.
++ Imperial Database access 30976.6 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Guard ++
++ Imperial Database access 30976.6 ++ ++Bio-Classification: Imperial Space Marine Dreadnaught ++ ++ Group Affiliation: Space Wolves ++
++ Imperial Database access 31675.2 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Priest ++ ++ Character Identification: Ulrik the Slayer ++
In addition, Ulrik may carry up to three Wargear Cards( compared to two of the normal Wolf Priest). If chosen you must always take The Wolf Helm of Russ as your first item.
++ Imperial Database access 32362.7 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Lord ++ ++ Character Identification: Ragnar Blackmane ++
If you chose Ragnar Blackmane as your army Commander he has a strategy rating of 5. Ragnar's Special Rules: Berserk Charge: Ragnar rolls double his attack dice in hand to hand combat during a turn in which he charges. However, Ragnar can not parry during the turn in which he charges. Wolf Battle Howl: Once per game at the beginning of any movement phase, Ragnar can utter his bone chilling howl. All Space Wolves, including Ragnar but not the Long Fangs will charge triple the normal move Dodge: automatic unmodified dodge d6 save of 4+ against any shooting hits. If he dodges a blast template, position the model on the edge of the template.
++ Imperial Database access 35562.3 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Lord ++ ++ Character Identification: Wolf Lord Kyrl Grimblood ++
If you have Kyrl Grimblood as you army Commander, he has a strategy rating of 6. Kyrl Grimblood may be included as your army commander or as an additional Wolf Lord character.
++ Imperial Database access 32484.0 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Rune Lord ++ ++ Character Identification: Njal Stormcaller ++
As a Rune Lord, Njal Stormcaller may have up to three Wargear Cards. These must always be, Psychic Hood, the Rune Staff of Njal Stormcaller and Nightwing the Psyber Raven. Njal Stromcaller is a RuneLord and has a psychic mastery level of 4. This entitles him up to four psychic powers plus an additonal pyschic power for his Psychic Hood (5 in total).
++ Imperial Database access 38854.6 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Lord ++ ++ Character Identification: Great Wolf Logan Grimnar ++
If you have Logan Grimnar as your army Commander he has a strategy rating of 5.
++ Imperial Database access 344879.4 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Guard ++ ++ Character Identification: Wolf Guard Durfast of Mordrak ++
++ Imperial Database access 39974.12 ++ ++Bio-Classification: Imperial Space Marine ++ ++ Group Affiliation: Space Wolves Wolf Guard ++ ++ Character Identification: Wolf Guard Ranulf ++
Ranulf only fights as the leader of the Wolf Guard. If his unit is teleported into battle, the usual points bonus must be paid (+50%, rounding up) Great Strength: Ranulf is amazingly strong, even for a Space Marine. In hand-to-hand combat, Ranulf may roll one attack dice at S10 in place of his two normal attacks.
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