|
|
Daemonhunters Pages:
Daemonhunters Home | ||
|
Daemonhunters Armory |
|||
|
Characters can have up to two weapons, one of which can be a two-handed wepaon. You may also pick up to 100 points worth of wargear per model but no model may be given the same item twice. Models wearing Terminator armor can only use wargear and weapons marked with a [*]. All wargear and weapons must be represented on the model. However, unlike with normal visual representation, it is permitted for an Inquistor or Inquisitor Lord's Henchman to carry items of wargear for him; to all intents and purposes it is still part of the Inquistor's wargear and is not destroyed if that henchman is removed as a casualty. Normal limits on weapons carried must still be obeyed. Grey Knights in power armor may only choose items from the Wargear list, they are well trained in blessed weaponry of their order and are forbidden to use lesser items. |
|
||
|
One - Handed Weapons Anointed weapon (one per army) * 3
20pts |
Two - Handed Weapons Combi - weapons: |
Wargear Artificer armor
15pts |
|
Psychic Powers Banishment
20pts |
Vehicle Upgrades Some vehicles can have the following equipment
upgrades. The upgrades that may be taken are listed in the entry for
the vehicle in the army list. All upgrades must be shown on the model
and no upgrade can be taken more than once. |
NOTES 1 Inquisitors and Inquisitor Lords only |